wx.PowerResource¶Helper functions for acquiring and releasing the given power resource.
If an application performs a long running task without user interaction it is often necessary to prevent the system from automatically suspending or powering off the screen and Acquire method can be used to do this.
Notice that currently this functionality is only implemented for MSW and macOS.
If possible, use wx.PowerResourceBlocker class to ensure that Release is called instead of calling it manually.
Base ^^<>< =’’>:</>&;&;< =’’>\ </></>
New in version 4.1/wxWidgets-3.1.0.
See also
Class Hierarchy¶
Inheritance diagram for class PowerResource:

Methods Summary¶Acquire a power resource for the application. |
|
Release a previously acquired power resource. |
Class API¶wx.PowerResource(object)¶Helper functions for acquiring and releasing the given power resource.
Acquire(kind, reason="")¶Acquire a power resource for the application.
If successful, the system will not automatically power of the screen or suspend until Release is called.
Every call to Acquire must be matched by a corresponding call to Release or the system will not suspend until the application ends, use wx.PowerResourceBlocker to ensure that this happens.
kind (PowerResourceKind) – Power resource required, either POWER_RESOURCE_SCREEN or POWER_RESOURCE_SYSTEM.
reason (string) – Optional reason may be specified which might be used on some platforms to inform the user what is preventing power saving. It should usually describe the operation requiring the resource and specifying it is strongly recommended.
bool
Returns True if the acquisition was successful.
See also
Release(kind)¶Release a previously acquired power resource.
Release must be called for every Acquire call made to restore normal power saving behaviour
kind (PowerResourceKind) – Power resource to be released.
See also