.. wxPython Phoenix documentation

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   Copyright: (c) 2011-2020 by Total Control Software
   License:   wxWindows License

.. include:: headings.inc



.. _wx.ClientDC:

==========================================================================================================================================
|phoenix_title|  **wx.ClientDC**
==========================================================================================================================================

:ref:`wx.ClientDC`  is primarily useful for obtaining information about the window from outside EVT_PAINT() handler. 
         

Typical use of this class is to obtain the extent of some text string in order to allocate enough size for a window, e.g. ::

        # Create the initially empty label with the size big enough to show
        # the given string.
        dc = wx.ClientDC(self)
        text = wx.StaticText(
            self,
            size=dc.GetTextExtent("String of max length"),
            style=wx.ST_NO_AUTORESIZE
           )



:ref:`wx.ClientDC`  objects should normally be constructed as temporary stack objects, i.e. don't store a :ref:`wx.ClientDC`  object. 

A :ref:`wx.ClientDC`  object is initialized to use the same font and colours as the window it is associated with. 








         



.. note:: 

   While :ref:`wx.ClientDC`  may also be used for drawing on the client area of a window from outside an EVT_PAINT() handler in some ports, this does `not`  work on all platforms (neither wxOSX nor wxGTK with GTK 3 Wayland backend support this, so drawing using :ref:`wx.ClientDC`  simply doesn't have any effect there) and the only portable way of drawing is via :ref:`wx.PaintDC`. To redraw a small part of the window, use :meth:`wx.Window.RefreshRect`   to invalidate just this part and check :meth:`wx.Window.GetUpdateRegion`   in the paint event handler to redraw this part only.  







.. seealso:: :ref:`wx.DC`, :ref:`wx.MemoryDC`, :ref:`wx.PaintDC`, :ref:`wx.WindowDC`, :ref:`wx.ScreenDC`    







|

|class_hierarchy| Class Hierarchy
=================================

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   Inheritance diagram for class <strong>ClientDC</strong>:
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|


|sub_classes| Known Subclasses
==============================

:ref:`wx.PaintDC`

|


|method_summary| Methods Summary
================================

================================================================================ ================================================================================
:meth:`~wx.ClientDC.__init__`                                                    Constructor.
================================================================================ ================================================================================


|


|api| Class API
===============


.. class:: wx.ClientDC(WindowDC)

   **Possible constructors**::

       ClientDC(window) -> None
       
   
   ClientDC is primarily useful for obtaining information about the
   window from outside EVT_PAINT() handler.



   .. method:: __init__(self, window)

      Constructor. 
                 

      Pass a pointer to the window on which you wish to paint. 
                 


      :param `window`: 
      :type `window`: wx.Window




      :rtype: `None`     







